Die. Relight. Descend.
You are a candle-headed prisoner. Fight down through three biomes to the Warden. When your wick gutters out, the Keeper relights you at the start, and only what you invested in cells remains.
Every candle burns differently. Each character has its own look, flame and ultimate ability. Fill the ultimate meter by dealing damage, then press G.
Pick a layout, or click any slot and press the key, mouse button or gamepad button you want. Changes save automatically.